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Day 98 stupid zombies 24/25/2023 Tbh stealth is not meant as a way to skip zombies, its used to take out sleepers before they activate, usually half of a room can be cleared easy with stealth kills allowing the player to have an easier time clearing the rest of a room, also if you play with 2+ players, you should not consider using stealth except if you properly advised your friends and they don't act stupid (the 1st player generate the zombies going in a room while stealth, the other players are running/looting a floor under or next to that room, all the zombies in the stealth player room will wake up.) Also if a player attack a zombie while it wake up but do not kill it, this is when the other will aggro up, if you 1shot the zombie the rest will most of the time still be sleeping. Stealth "works" but the POI sleeper system made it pretty garbage for anything other than the damage bonus when starting a fight. This, stand outside the thresh hold and you can literally tear the room apart with a shot gun, but the moment you cross the threshold or hit a zombie with a weapon (even one that is silent) the whole room wakes up. But yeah, the criteria for sleepers going aggro are completely borked. Obviously the entire place doesn't aggro at once, since the game is coded for that to be impossible. I grab points in the stealth damage perk without putting any points into the stealth anti-detection perk because that damage bonus is always available to you whether you took specs and gear to reduce noise/visibility or not.Īs for the OP, don't take it so literally. Sleepers in hiding don't wake until you walk over their wake threshold so you can shine a light in their face and throw rocks at them and they won't wake up, meaning the only thing determining whether or not you get the "stealth" damage bonus is whether you pressed Ctrl before firing. The thing is that you can do the same thing in full heavy armor with no points in stealth while shooting holes in the ceiling. If there werent any jump scares hardcoded into this game, it would be.well.even easier than it already is when using stealth. Zombie hiding in a closet? Just smash the closet door right in front of its face with an arrow while in stealth and you're all good. if anything stealth is broken in the other direction. Originally posted by daggaz:Lol these threads I swear. You have like 2 regen with heavy, and its the melee armor. Add in the stamina regen that you have at 9-11 a sec with light armor maxed fitings and 44out (with book). This doesn't even count for do you have self healing do you have fortbites you take 1-0 damage with any armor mix and match all you want as long as the total hits 50+. So who cares you die in light you probably would have died in heavy. Light armor is better the heavy its 10% less damage taken than heavy maxed so you get a loss of 4 more hp per hit. stealth boots are great! and mufflers do give a reduction in sound so putting mufflers on them is just even more in stead of 6% noise its -5% on boots. Light also matters if you have a light on you are now get plus 15-35 to your noise level Something tells me you are missing the mufflers for armor. You can early stealth and bow and 1 shot everything without ever being seen as long as glass or trash doesn't get touched. Stealth is broken useful early the harder you make the game.
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